Architecture - The ideal interior

This post is about my personal experience and opinion about Architecture, how I want my space to be designed, allocated and be used.

Reasons why I love these types of space:


Humans are social beings

Common Room Area

This is very critical. Human being are very sociable creatures; they cannot survive by living alone, instead need someone else in order to experience the exchange of communication and sharing of emotion. Hence within the Architecture, it is very important to add a space where exchange of communication takes place and people can gather and meet up and talk to each other.

In Korea, majority of the people meet up and gather around in a cafeteria in order to hang out and socialise with other people. So I thought it will be very interesting and desirable to include a space which resembles an atmosphere of a cafeteria inside an apartment so people can gather around and hang out and chill. At this point, it is critical to design a space which forces the people to enter this area no matter what. In other words, this cafeteria space must be a space where it must be walked through in order to exit the building or entering your room.

There are few examples which I believe provide good ideas for a cafeteria. Furniture is definitely the most definite aspect of the interior which determines the atmosphere (even the purpose) of the interior. Since my aim is to focus and create an environment which resembles a cafeteria, I realised there are two main furnitures which plays a critical role: the centre table which acts like an dinner table (and at the same time as working - laptop, coffee, read book - area) and the table space along the window side. 

People love (pretending) to study in a cafeteria due to large number of reasons: for their self-esteem, to create an excuse that they have done some work, or it feels extremely good (or cool) just to study in cafรฉs. With exception of few people, large number of people will find it difficult to study in a quite space and concentrate for a long duration of a time. Hence by giving people the space people wants to study, right in front of their doorstep will create an optimistic result in peopleโ€™s production, and especially their mental health (at least to my mental health).

Key Interiors: Library, Cafeteria

BBC Scotland at Pacific Quay, Glasgow is one of the great examples that illustrates my idea of having an area of communication right in the centre (or in a place where it is publicly inevitable) so that people can gather and hang out without much of an effort. These areas look very desirable to enter and dwell, and that's one of the most important trait in interior as well.


CASE STUDY: ์‹ ์ดŒ ํ• ๋ฆฌ์Šค ์ปคํ”ผ (HOLLY'S COFFEE, SHINCHON)

Below is a HOLLY's COFFEE cafรฉ in Seoul, Sinchon. This place provided me the main source of inspiration for my Architecture idea and allowed me to visualise the internal rendering of my ideal interior. 

Starting from the 4th picture, after coming down from the stairways is the place where people gather around and chill (like a common room in a dorm (The common room must need a centre table and the table alongside the windows where people can both share or work in private space). This case study have provided me a good reflection on how the interior should look like if it were to be built.

Interior without Walls

The second thing that I love in Architecture is an interior with floating walls. The title may be very provoking, but unfortunately enough I have a strong desire where my architecture should not have any walls inside the building, or have an interior that is very flexible and able to shift its allocation of space differently according the user in the space with ease. I found the ability to change distribution of space is very attractive and necessary.

This have always provoked the issue of privacy, and many of my acquaintances have expressed their opinion rejecting this statement. However I believe this is very attractive form of interior design and I believe there will be people who supports this design statement.

Interior without Wall does not mean there is no privacy. There will be definite distinction between each boundary of spaces and people will have privacy in between the spaces. However the thing that I am focusing on is the distribution of space and different allocation of public space between the people who share in the building.



There was one example which I thought had very attractive interior construction design and that was ์ „์ฃผ ์•ผ์ฑ„ ์‹œ์žฅ. I was fortunate enough to stumble on a vegetable market (the market was huge) as there was one huge building that seemed to be abandoned and inside the building - but inside were large number of different vegetable shops. Each shops were aligned next to each other and the display area of the vegetable product were visually seen (and also allocated next to each other). But there was one thing that was critical to this scene and that was the scenery of an owner of one vegetable shop was watching a TV in a display area as if it was his living room (See 3rd Image). 

I found this somehow very attractive use of space - the fact that someone else can see you what you are doing and share with someone else seemed to be very interesting feeling to have as an owner of that space. 

I think the reason why I feel this space is attractive is because if you are able to share certain parts of your own private space (Not entirely though), and this arouses an emotion of connectivity between your neighbours - the interior design forces you to compare your own space with others and see how their space look like and feel this unusual sensation of able to see space of other people's life.

As an extrovert of myself, I love the share my space, and my story with other people; Mentally, I feel more connected and secured when my space is shared with other people and I think this will play a critical role in shaping the human interaction and creation of relationship with other people.



Application of 1.5th floor(๋ณต์ธต)

The unique distribution of floors seems to create an interesting allocation of space as well. When I was in Chicago, the use of loft space was an interesting option, but I believe we could play with the space more creatively.

While distinguishing each floor with clear distinction of floors could be a good idea, if the building was one huge space, it could be more desirable to create a space which plays with the floors.

On the left is an interior scene in House NA by Sou Fujimoto Architects. This interior clearly elaborate the potential and the beauty of the unique flooring effect inside the building.


Due to different allocation of floors, we are able to see internal view of the parts / sections of the floor. This visual availability does not strictly segregate a space with the other, allow people to feel connection between one space with the other. The building itself feels like one big room where small bits of interiors are related with each other and interconnected.

The variety of flooring of this interior also seems provide a playful aspect to the children. Space which acts like a 'playground' where a child can play also provide a sense of adventure to the adult users of the building. Seriously, the building looks like a jungle. Who never had a desire to climbing up a tree when they are young?

Having the transparency also relates closely to the architecture example that I mentioned previously above. Though it could be just my personal preference, I really do like the idea where all the rooms and spaces are connected together and able to access them in a playful manner.



Space inside a Space

Room inside a Room, office inside an office, dorm inside a dorm and building inside a building. This sense of creating a small environment inside a constricted environment (building) seems to be very interesting approach to interior design. There are already large number of Architectures which integrated this design system and majority of this interior style are seen in offices (and schools sometimes).


Left is 9GAG Office by LAAB Architects. The offices of 9GAG Studio clearly have good example of having a room in a room.

Transparency (Again)

We can see that majority of the walls for the small space are constructed with transparent material hence the view inside can be view and seen. This example illustrates a similar traits with the interior explanation that I did with Jeon-Ju case study, where the sharing of one's space creates a very intimate relationship between each people and space.

This interior style is very closely related to the interior idea 'Interior without Walls' as they both share many common element of interior design:

  • Share of space and life;
  • Allow communication between people;
  • Part/ Section of one's private space is shared;



Small Space (small OP)

People are overly excessive in terms of space they occupy and use - the beauty of efficient usage of space is lost and majority thinks bigger space give enhances and improve emotional experience of use of space.

However, I think that is incorrect since small space provides more control in the space which is given to a person.

The beauty is the efficient use of space where no piece of space is being wasted.


Many of the traits that I illustrated above all comes down to the conclusion: buildings for human. And if I were to summarise this whole post into one single vocabulary, it will be: sharing. Human must interact, communicate and share their message, emotion etc with other people in order to live. I believe the design of the architecture really need to support and reinforce the this purpose, allowing the people to engage and create a relationship to create a better social environment.



Willy's 2.0

It's almost end of 2015 (half way through December). Everyone seemed to be buzzed about the year 2016 as everyone have started to prepare the new fresh year. While people are getting ready for the new year of 2016, I thought it was about time to refresh and give my website a fresh and new updates. And after struggling for few weeks (and months) I finally was able to pull off the important part and make few parts of the site bit better. I hope you enjoy my newly-modelled site.

Disclaimer - The site will be constantly updated in the future as well. Hence if you see any changes which differs from this post, please disregard.

While developing my new site, I tried not to get away too far from my previous looks and feel from my site (style inspired by Minimally Minimal), but I also wanted to make sure that I incorporate my personal taste and style of Design. Till now, I was too focused on Andrew Kim's design language, almost being trapped by his style which made me difficult to create my site into my own personal taste with satisfaction. It was important for me step back for a moment and take some risks for my design language. Hence I decided to develop my website in a slow pace, so that I can control and develop the details while maintaining the minimalistic approach that I did for my site at the beginning. 

Hence you might see few bits of my site twitching and changing while navigating the site in few months from now. Don't worry. It's all part of my development for the website, and I will make sure that the changes won't be made until the development for the site is 100% decisive. 

I hope you enjoy my site as much as I do, and again, thank you for visiting.

Below is a post about the process for my website development (in words only). You may read them for better understanding of philosophy and background foundation for my website.

Personal Branding

There are two statement which my website should follow:

  1. My website should be easy and pleasing to be navigated.
  2. There should be things that explains the website in one glance.

As you can see, two of the factors all ponder the theme of user experience and the importance of the convenient use of the website. Many website that I've seen on the web are sometimes difficult to follow and navigate (and often get lost). I always hoped there was a website which explains what is what and where is where, able to understand the purpose and the usage of the website easily. 

In order to clarify my usage and user experience for my website effectively, I realised I need to set a purpose for my website. I started to ask myself the very core purpose of my site's existence, why do I even need a website and why should my website be existed. I believed tackling the very core value of a subject is the most fundamental thing that you have to do, realising that now is the time I need to start focusing more on my personal branding as an artist and a designer. 

Core Values and Branding

What is the purpose of my website? Why is my site necessary to be online?

This is the questions that I tackled at the very beginning stage of my website development. I believe it is fundamental to start focusing on the core values of anything we do. I realised that if I don't get the core values straight, everything else will eventually fall apart or be loose. Hence it was important to start contemplating on the question of the core necessity of the purpose for my website. Why do I need my website? 

While I was brainstorming the ideas, I decided to jot down some honest reasons why I started my website in first place. As I was listing them , I realised the list was categorised into two groups: personal and philosophical.


The personal purpose of my website is sharing. I believe it is vital to share who you are as a person, what you do, what thoughts you have in your mind and what philosophical and artistic values you share to other people. 

์ œ ์‚ฌ์ดํŠธ์˜ ๊ฐœ์ธ์ ์ธ ๋ชฉํ‘œ๋Š” ๋ฐ”๋กœ '๊ณต์œ '์ž…๋‹ˆ๋‹ค. ์ œ ์ž์‹ ์ด ์–ด๋– ํ•œ ์‚ฌ๋žŒ์ธ์ง€ ์•Œ๋ฆฌ๋Š” PR์˜ ํ–‰์œ„๋„ ์ €๋Š” ์ค‘์š”ํ•˜๋‹ค๊ณ  ์ƒ๊ฐํ•ฉ๋‹ˆ๋‹ค. ์ € ์ž์‹ ์ด ์–ด๋– ํ•œ ๊ฐ€์น˜๊ด€์„ ๊ฐ€์ง„ ์‚ฌ๋žŒ์ด๊ณ , ์–ด๋– ํ•œ ์ƒ๊ฐ์„ ํ•˜๋Š” ์‚ฌ๋žŒ์ธ์ง€, ์ธ๊ฐ„์œผ๋กœ์จ ์–ด๋–ค ์‚ฌ๋žŒ์ธ์ง€๋ฅผ ์•Œ๋ ค์ฃผ๋Š”๊ฒƒ์€ ์ค‘์š”ํ•˜๋‹ค๊ณ  ์ƒ๊ฐ๋ฉ๋‹ˆ๋‹ค.


At the beginning, when I started my website, I realised the main philosophical purpose of my site was (and still is) the ability to record. Being able to record or make a documentation of something was one of the very important part of human history. Though human lifespan is quite short, it was in my heart that able to record things that I've done in my past is vital for my personal development and even for other people.

์ œ ์›น์‚ฌ์ดํŠธ์˜ ์ฒ ํ•™์  ๋ชฉํ‘œ๋Š” ๋ฐ”๋กœ '๊ธฐ๋ก' ์ž…๋‹ˆ๋‹ค. ์ œ๊ฐ€ ํ•˜๋Š” ๋ชจ๋“ ๊ฒƒ, ๊ทธ๊ฒƒ์ด ์ž‘์—…์ด๋“ , ์ €์˜ ์ƒ๊ฐ์ด๋“ ,  ์ € ์ž์‹ ์˜ ์ผ๋ถ€๋ฅผ ํ•˜๋‚˜์”ฉ ์–ด๋”˜๊ฐ€์— ๊ธฐ๋ก์„ ํ•˜๋Š”๊ฒƒ์€ ์ €์—๊ฒŒ ํฐ ๋งค๋ ฅ์œผ๋กœ ๋‹ค๊ฐ€์™”์œผ๋ฉฐ, ์ œ ์ž์‹ ์„ ์ฒ ํ•™์ ์œผ๋กœ ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์ด์–ด์„œ ๋งค๋ ฅ์„ ๋Š๊ผˆ์Šต๋‹ˆ๋‹ค. 

As I organised my thoughts about the two core values of my site, I decided to make these traits as the fundamental aspect of the new site as well and the absolute values for my future development.

User Experience

My website should be easy and pleasing to be navigated. One of the powerful things that design can do is that it can make the user feel they want to use the product again and again - it binds the product with the user intimately in a way that it creates a relationship between each other.

With my personal appreciation for minimalism, I decided develop my website so that the website is more simplified and easier for the users to navigate. I personally think that the aesthetic of the website might not fully elaborate my appreciation for minimalism, however I thought it is the necessary step for me in order to develop more personal and better website. In the future, there will definite and more sophisticated integration of minimalism, hence you can think this is the stepping of my website development for the future.

Considering the purpose and the user experience for my site, I decided to organise my website into three parts:


Blog is a place where my works, thoughts, and life (journal) is represented in a timeline view. This place focuses the posts about my thoughts as the most important followed by the work and my life.

Work (Portfolio)

Work is a place where my daily work and projects are curated. The work is divided into 3 main categories, which is again, divided into more subcategories. The most important part of the work area is that 

The work is separated into three parts:

Work - majority of my quick sketches small doodles, blender works, everything that I do which is not official goes here. This place shows everything from unfinished to finished as long as it is not official. Currently, I am focusing on: Blender Architecture/ Interior Architecture, Sketches. I am studying Concept Art and Motion Graphics and portfolios will be uploaded soon. I am planning to do ์†Œ์„ค(Written Novel) in the future.

Projects - This is gem and jewels of my work. This is โ€˜officialโ€™ work that I have done in School or something that is influential to the world and the community. The portfolio here has meaning within themselves. I wouldnโ€™t say this is the Hall of Fame from the Work, however, it could come up here if it has meaning into it.

External Projects - Just as it is written. This place is where all of my External work (curated, commissions etc).

Life (Journal)

This place is where my daily routine is posted. Majority of the post will include my travels, visit to a unique place etc. I won't be posting any random post without any theme, each post will be small bit of meaning to it.

Design Language

There is no freedom without any rules. As I decided to make sharing and recording as my two core value for my website, I realised in order to complete the branding for my website, I need to make sure there is a strong design language which is followed throughout the whole website.

In this part, I decided to approach three main design aspect of the website: Colour Scheme, Design Style, and Typeface. This development is only a beginning for my site's future development, hence there will be more design factors added to the list in the future.

Colour Scheme

The Colour Scheme for my website should be consistent throughout the whole site. Here are main colours that I should be using:

  • Black
  • White
  • Grey
  • Pastel Colours

The colours are mainly based on the development from minimalistic style.

Design Style

The site has to be minimal and elegant - (sometimes playful. This playfulness could be illustrate with written wordings or work, however the playfulness should not be done by incorporating casual and low quality images easily found throughout the web.) This site is focused on my personal branding. Hence it should follow my honest design values such as Minimalism, Orientalism, Atmospheric approach and Organisation from Korean Design.

Orientalism - If the work or a post consists of Korean/ Japanese or other oriental style within their work, they style should encompass the Korean design language.


Typeface must be consistent throughout the whole site as well, plus it being ease to be used and free. Here are few lists of typefaces which should be integrated in certain situations:

Blog - Palatino Linotype (ENG)


For written work, Palatino Linotype is recommended.

External Projects - Typeface for external Project depends on the meaning and the concept behind the project.


Below are galleries which shows the newly updated website.




iOS History of my Apple devices

Electronic gadgets that I started to collect since 2013 has been more than just a tool that aided me to work better - it was also an iconic representation of a computer revolution which and remnant of a soul of Steve Jobs, an individual who marked a significant dent in history of mankind.

Since I give the gadgets more than just a mere recognition as a tool, it is my nature to give a special meaning to something that I felt special about. The iPad, iPhone and MacBook Pro that I have (right now) are the main examples that I feel deep emotional connections with the gadgets.

Because of all of this, choosing suitable background for my devices was (and is still) one of the most difficult decision that I take when customising my devices. You can think that it is bit too much to think like that, however strangely for me, organising the devices the way that satisfied me was never too much.

Somewhere around the May of 2015, I decided to change my background for my iPad and iPhone 5s, something that can be inspirational and I can be satisfied with. After researching and twitching bit by bit with Adobe illustrator, I was finally be able to pull off few of the background images that I can use for my devices. But before I jump into the conclusion, I want to share with you my history of my Apple devices and the background images for my devices.



iPod touch 4th Generation

The 4th Generation iPod touch was the very first Apple device that I was able to get it on my hands. I still remember asking my dad for the music play which I though was insane - I never knew touch interfaced can work extremely smoothly on such small devices.

After pleading to get one, I was finally able to own it and it was the one of the most memorable thing that I experienced in my teens.

I cannot remember where I got the background images for my iPod Touch, but I am still using this wallpaper since I started using them.

iPod Touch 4th Generation - This is my first Apple device that owned

iPod Touch 4th Generation - Home Screen


MacBook Pro (15-inch Fall 2012)

When I first got to Chicago for my School, I and given a 15-inch MacBook Pro for me to use - it was a mandatory policy. I remember at that time I didn't really know the significance of the history of the Apple company (honestly, I didn't even know who Steve Jobs was and didn't even know Apple existed). It was very first moment for me to experience the Macintosh OS. 

I personally think the fact that I received a MacBook Pro and had an opportunity to play with the device was one of the most revolutionary turning point in my life. Now, I don't think I can ever turn back to using Windows again - translating from Windows to OS X was like shifting from Gameboy to Nintendo. It was really an amazing experience (though it took me some time to get use to it). However, if I were to be able to choose my computer again, I would probably go for an iMac.

There are no specific Wallpaper image that I used for my MacBook Pro since I used the default OS X wallpaper for each OS version. I am currently using OS X El-Capitan Public Beta Version (August 2015).



iPhone 5s

After realising the philosophy and the history behind the Apple products and the company, I realised that owning an Apple device was no longer just owning a simple, ordinary electronics that you can use and throw it away once you are done with it. The insane philosophy that Jobs illustrated overwhelmed me and made me want to get an Apple device for my mobile tool. At that time, I was using an Galaxy S3 and I never felt so great of switching my phone.


iPhone 5s Default Background

Almost all of the original iOS Background that comes with the devices are slick, well captured and integrated with nature (strange isn't it?). I personally think the default backgrounds are pretty decent for users (including me) to use them for quite a while, however there's one factor that ultimately set my mind to change it: the fact that my iPhone looks the same compared to other iPhone users.

I think this desire to become unique compared to other iPhone users plays critical role in customising my background away from the default image.


iPhone 5s Customised Wallpaper Ver. 1

When changing my wallpaper for my iPhone was very time consuming and difficult decision that I went through. Due to my desire for perfection, I wanted 'the wallpaper' for my iPhone - a wallpaper that is perfect and I won't change them forever (or at least for quite a while).

I realised the minimalism are the design style that I loved, hence I decided to search for Background image that captures the sense of minimalism. While searching for the background image on the web, I came across few iPad images with minimal vector illustrations on the site called 'The Verge'. From there, I got few names of the Artists who created the wallpaper for the iPad and iPhone and decided to utilise them for my wallpaper.

The image on the right are the iPhone screen with the background image that I used for more than a year. This wallpaper was the one of wallpaper image that I loved to use.


iPhone 5s Customised Wallpaper Ver. 2

I realised that human beings can never be satisfied with something forever.

After using the first customised wallpaper for more than a year, I started to feel that I need a change for my wallpaper. The wallpaper started to feel mundane, archaic and frustrating. The vibrant red colour for my iPhone background started to become uncomfortable to my eyes, pouring more desire to change the wallpaper to something new. Though, if I see the wallpaper now, I have the sense of nostalgia, however I realised it was time to advance to new background platform.

I still wanted to have the the sense of minimalism with my iPhone and I still loved the triangular vector illustrations. Hence I decided to use different colour scheme for my iPhone wallpaper, while all the other factors of vector illustration remains the same. 

I started to search the web, looking up the google photos which might have the image that I love, however none of the images that I found were satisfying. Hence I decided to do something that I have never done before: to create a vector image myself.

Using Adobe illustrator, I experimented different colour scheme for my triangular vector illustration. And amazingly enough, I was able to pull off few satisfying background images that I might use for my iPhone and iPad as well.

The image on the left is the background image that I created which I decided to use for my iPhone background. I am very satisfied with the background, and hope to use them for a quite a long period of time as well.

Notice: The Japanese language setting for my iPhone devices is intentional as I am currently learning Japanese. I wanted to familiarise with the language more, hence I set my language for my phone to Japanese.


iPad Air

An iPod, an iPhone, a MacBook Pro. It is obvious that I wanted to complete the Apple line-up. No, I am just kidding. I still remember the time of thinking of getting a tablet, and the main reason for the tablet was due to the books that I wanted to read. I wanted to read a lot however assuming the number of the books that I will have, I realised that I won't be able to carry them all to states. Plus it probably have took up a lot space in my house. Hence an eBook reader was my next choices for my devices, and Apple just launched its iPad Air.

After owning the device, I realised that the Air was not only a perfect device for reading, but it was perfect for watching video contents both online and offline. Seriously, I never realised that able to choose Apps from such a large ecosystem was such a privilege. I never knew iPad could download this many Apps.


iPad Air Default Background

Similar to iPhone 5s, iPad air's default background wallpaper was satisfying. However it was true that the image was seen almost everywhere (especially on advertisements) which reduced the uniqueness of the wallpaper. It didn't take me long to change the wallpaper into a new one.


iPad Air Wallpaper Ver. 2

As you can see, the wallpaper that I used for the iPad is same as the wallpaper that I used for iPhone. This was because I wanted to emphasise that the products were closely linked or rather connected each other instead of being played individually.

The wallpaper itself seemed to be well designed for iPad wallpaper as I remember that the original image was purposely made for iPad use.

I think TheVerge played a big role in helping me choose the type of wallpaper for all of my Apple devices as the Verge continuously illustrated the usage of iPad with the wallpaper of the style.


iPad Air Wallpaper Ver. 3

While creating few wallpaper images for my iPhone, I wanted to set my wallpaper for my iPad different from the iPhone. Since there were few decent vector illustrations that I was satisfied, I decided to set the the wallpaper image fit with the season that I was in (Summer in this case). Hopefully I would be able to change the wallpaper for every season changed.

The wallpaper itself is pretty satisfying for me except that the brightness seems to be bit dark, or unsaturated. Apart from that I personally think the wallpaper have done a pretty good job in capturing the flat and minimalist design style.


2015. What next? 

In year 2015, Apple have already launched, both visually and functionally, amazing products on its line, maintaining the status as a harbinger of consumer electronics. iPad Air 2, the new MacBook and Apple Watch. All of these devices have starting to make some moves to influence the way we live and interact with the world.

I personally think that I will probably buy Apple Watch in the future. As I mentioned in the post in the past, I still don't know the significant reason why I would need a $300 watch which could do more than reading the time. But I know I would buy one, one day.

I would probably buy an iMac for sure, in order to replace my workplace device. After adopting an SSD for my hard drive and an upgrade for my RAM, my old MacBook Pro still does it's job pretty well (it is seriously surprising to see that the computer still works fine after all those disgustingly harsh renders for my 3D studies). But I know for sure, for the same price, I will get an iMac for all my mainstream design and studio works. I believe this kind of heavy work should be done on a desktop computer, not a laptop. Plus I don't really need to (and want to) carry around my MacBook Pro for me to work.

Due to the reason for my desire for an iMac, I would probably not get a new MacBook, since I think it is completely unnecessary for me to own it. Seriously, I would buy an iMac instead.

Finally, I also do wish some upgrade for my mobile device, mainly because of the ability of Apple pay. I think the ability to pay for product and manage the bills electronically looks very elegant and addictive. I know for sure that once I get the taste of mobile payment such as Apple pay, I will never, ever will get back to using my cash money and perhaps my credit cards.

Improvisational Sketch 7


I realised that I haven't uploaded my sketch videos in a while, so I decided to do so with slight upgrade to my video quality - I've always wanted to add motion graphics to my videos.

Sketching process itself didn't take that long; I expect that it took me approximately 2 hours to sketch. It was enjoyable experience as it was a while since I drew something in a timed and recorded environment.

Following the title of this piece, this is an improvisational Sketch, hence I didn't sketch this piece with certain object in my mind - I gradually built it up as I kept drawing. If you were to put meaning into this piece, I hope you can see this piece as 'expression' of me.


Improvisational Sketch 7

Improvisational Sketch 7 



Sound 01 | ้›จ


Since last year, I wanted to try a project to create a song that I have in my mind. I made few sketches by recording them to my iPhone 5s, and it sounded pretty decent. Hence I decided to actually do it, instead of just thinking about doing it.

I personally don't like songs with lyrics - rather I love music which arouses an atmosphere or emotion. Majority of songs with vocals tends to disrupt that concept by being underscored in the track.

The concept of the songs that I made is ้›จ (rain). Coincidentally, it was raining outside while I was recording this song. 

There are no vocals or other instruments in these songs, except piano. While you listen, you might realise that these songs does not follow the structure of other mainstream tracks in the market. These songs are just expressions - there are no limits and there are no rules. My future songs will also be just expressions. I hope this song will act sort like an ambient background 'noise' where you don't have to concentrate listening to them.

There are two versions of the song - very similar to each other, but one song is 5:35 minutes long and other one is 10:48 minutes long.

Album: ้›จ

Track 1 - ๆœ€ๅˆใฎ้›จ - (Short Ver) - 5:35

Track 2 - ๆœ€ๅพŒใฎ้›จ - (Long Ver.) - 10:48

The first song is called ๆœ€ๅˆใฎ้›จ, which means the First Rain. The second song is called ๆœ€ๅพŒใฎ้›จ, which means the Last Rain.

I recommend you listen to the song when you alone, or if you just do not want to think anything.

Hope you enjoy.





Improvisational Sketch - Invely


This project is for Invely.


 The process of this sketch was not that difficult, though I realised that I really need focus on the composition of the piece - the overall work looks very mundane; there is no dynamic to the piece.

Hence I think I need to focus on the control of the dynamic of the overall composition for upcoming sketches.


Once I was done with the original sketch, I felt something was missing - rather I felt the sketch was bit empty. Hence I decided to fill up the empty space .


The overall work is satisfying but there's definitely room for improvement: I need to focus more on the dynamic of the piece. I need to make sure that I am not just filling up the space on the canvas. Every detail has to have a specific meaning and purpose and I think I haven't got my sketching skills to that depth yet.



Improvisational Sketch - Invely


Improvisational Sketch - Invely (After Ver.)


Thoughts :: Apple Watch


On September 17th, 2014, Apple has announced a new line-up product - a long rumored product which was long waited by large number of people. I, too, waited for Apple watch to be announced and waited for the history of Apple to take place. And when Apple did release their product, I had mixed feelings.

Before I start, I want to say that I love Apple - their philosophy of emphasizing the marriage of liberal arts and technology, the ability to realize the most important thing is making a great products, while everything else is secondry and the way they are changing the world. It is the philosophy that people who take things seriously and who are not just bluffers. I love the culture and philosophy that they created - they know the priority and what really matters.

However, as I first looked at the Apple Watch, I had mixed feelings. Of course, I have not yet tried and interacted with the Apple Watch, hence I can only give review of what I 'saw'. Perhaps, I might change my mind after interacting with it. But the first honest feeling was that I was somehow 'not exciting'.

Honestly, I felt something was incomplete - something was missing to put it more precisely.

Why should I buy the Apple Watch?

We currently have no clue why we should buy a Smart Watch...yet.

When I first saw the Apple Watch I was delighted (and excited as well) and the reason being is because I thought Apple could solve and fix the problem which the current smart watch had - the absence of the reasons why we need a Smart Watch. Unfortunately, Apple didn't quite do that. 


The design and the ergonomics of the Watch is, honestly speaking, bewildering and uncomfortable. Square-shaped screen could be suited for declaring that this watch is different from traditional watches, which are rounded shape. However, I think the main problem of this design approach is that other smart watches are square-shaped as well, and it has been convinced to the user that the square-shaped screen for smart watches are not that effective and not aesthetically beautiful (for majority of watches). Therefore following the trails of existing smart watch seems to be bit blinded for Apple in my honest opinion. Perhaps the reason for this could be because I've already seen Moto 360 before Apple Watch - as frankly speaking, the Moto 360 looks much more aesthetic and cool in terms of the exterior shape than any other smart watches (mainly square-shaped). But I did get a weird feeling when I saw the Apple Watch on Tim Cook's wrist - it did look pretty good on a wrist at least.

The Digital Crown

Straight to the point, adding a digital crown the watch seems like Apple is trying to be Blackberry. Would you really want a physical keyboard on your Phone?


When Apple first introduced the Digital Crown, I was very, very confused. Mainly because I don't know I need that on the Watch. Many people became really wild when Steve Jobs first introduced a phone without a keyboard, but with a touch screen. People went nuts. The introduction of touch screen was one of the most innovative approach that Apple made with their phones. And I think the reason why people were so enthusiastic was because the way we could interact with the phone was revolutionary - Steve Jobs allowed us to use the phone in such organic and naturalist manner, it became really personal - it felt as if I was using an analogue material in a digital manner.

I believe allowing the users to use their hands, which is the most effective tool that we are born with, has an effect which enhances the experiences that the user take approach their devices. It allows the user to interact in a very natural manner. Using hands as our interactive method have proved that going back to primitive interactive method is not crude. We love using our hands - we use them to create, to manipulate, to develop, to interact and other creative activities. And for the past millennium, it has proven that our own hands are the best tool we ever had. It is our most fundamental yet intimate interactive method we have and if a device allows the user to interact with them with our best tools, it is obvious that people will experience UI in such high level of intimacy. 

Absence of the purpose

As Apple kept explaining their product, I started to feel confused - well actually, unsure of why I should buy this Watch. Looking at the Apple's previous product line-ups, you straight away know why you need that product. Apple have always done a fabulous job in explaining the consumers (including me) why I should buy the product. If you take an iPhone for example, Apple have effectively explained why you should buy the phone - the new touchpad allows you to navigate your phone in a such revolutionary and effective way that the process of navigation has become organic (as if you are scrolling through the paper) and the ability to download and install your own application that you want so that the phone become personal - this becomes a phone that you are comfortable with. When you saw an iPhone you could clearly see and identify the difference between other smartphones that was released at the same time. You knew that this phone is different and you want it. However, it seemed that this time, Apple didn't quite do that.

This absence of the purpose of the product clearly made me dubious on the reasons why I should buy the product. Leading me to ask myself, 'Do I really need this watch?' and 'If I did buy the Watch, what am I suppose to use it for?' This problem seemed to be not only limited to the Apple Watch but to other smart watches as well. 

We already have our iPhones to tell us the time

Considering the functionality of the Apple Watch, it is true that we already have our phones (and we are use to using our phones) to check the time. We no longer need additional devices to aid us to see the time wherever we are. Actually, in that case carrying the iPhone is much more efficient. In my personal opinion, I won't even bring my watch outside with me since I already have my phone so that I can check the time and the watch become just a burden to me. Unless, the UI of the clock interface overwhelms the watch time experience.

This ambiguity of why we need to have or at least pay quite a sum of money for an Apple Watch is definitely a big reason stopping stone for us from getting any smart watches in the market. Even if the watch is considered an 'accessories' for a phone, do you seriously want to pay over $300 for an iPhone accessory?


Notifications could be annoying sometimes and I think bombarding them by with our watches as well might not be a good solution. Effective notification has been researched thoroughly by numerous companies. Yet majority of the notification can still become bothersome and annoying even though it have improved dramatically since from the beginning. 

Being able to see and interact with the notifications on a watch seems to have 50% chance of being great or bad. Yes, you might not have to bring up your phone to look at the notifications if you have the watch, but judging from the watch demo, the Apple Watch seems to be quite difficult to interact with. Dictations seem to be a huge step forward and if Apple Watch can create an interesting and fun way to interact with the notification, I think that could be a big point for Apple.

Health Tracking

I read an article in the Verge that Apple was unfortunate that they were not able to create an advanced Health Tracking device due to limitation of current technology. This implies that Apple's intention for the Apple Watch was to focus the device as a Health Tracking device. This is actually promising in my opinion if they were actually able to achieve the advanced Health Tracking technology by overcoming the technological limitations. Then I might actually have second thought on purchasing the devices, but right now, I might wait for the release of the next Apple Watch series.

In my personal opinion Apple knew these problems as well, hence tried to fix this problem by placing this product behind the curtain named 'Fashion icon'. However, there are clear distinction and difference between the purpose of a Fashion item and an technology device. There is actually a great essay you might be interest about the naรฏve approach of Tech giants and the distinction between the Tech World and Fashion. I might be wrong, but that was the implication that I got.


Again, since I have not seen the watch and not have interacted with it, I won't make any decisive opinion on Apple Watch. However, judging from the demo, the overall watch experience wasn't that exciting in the first glance. While writing this essay, I had mixed feelings. Because while researching and thinking deeply about the Apple Watch, I actually felt Apple did made a point with or at least tried to make a point with their approach with Apple Watch. Perhaps a watch device is actually are suitable as an accessories not an individual standalone gadgets. The more I think of the Apple Watch, it started to make bit of a sense. However it is also true that the Apple Watch right now does not seem to be perfect either. 

Family of Apple Devices

Family of Apple Devices


I think Apple had a reasonable start with an Apple Watch. It is not bad but nor great. Perhaps due to all the impact they made when they released a new device, this time the impact didn't hit me quite right. There's definitely room for improvements for Apple and they haven't got there yet. Apple can definitely get there. I believe the second Apple Watch will be the game maker for Apple's Watch series. 


Improvisational Sketch 6


Another sketch that I did in a midst of ongoing project with J.Han. The outcome of the sketch did not come out as I imagined in the first place, however the final outcome looks solid itself, hence I am satisfied with the final work.

Nevertheless the satisfaction, I started to realise that I am at the point where I need to start refining little details. In other words, now seems the time I need to take my sketching skills to next level.



Improvisational Sketch 6


Blender :: Interior :: Modern Interior 2


I'll just be abruptly honest right in the beginning - this scene was a failure.

This scene didn't started out to be a failure. What was surprising was that I put a lot more time and effort into this project compared to other Architecture visual projects that I did so far. However the outcome obviously doesn't seem to support this.


The process of modelling was very carefully done - very carefully done. I tried to put a lot of thought into each detail of the interior scene, trying my best to perfect all the little cracks of the scene. 

I realised that when I am modelling a scene for architecture, it is important to place and test the lighting of the scene along the modelling process instead of waiting for all the textures to be added to the canvas. Hence I placed the HDR in the early process of modelling and so far, it looked pretty solid.


Blender Time-lapse Video - Modern Interior - Part 1 :: Modeling



For furnitures, I realised creating every single furnitures by myself could be helpful, improving my modelling skills, however very inefficient considering my purpose of doing this project is Architecture Vizualisation. Hence I decided to use exterior furniture models, from Flying Architecture.

The furniture by Flying Architecture seems to be one of the best place where you can get 3D models of interior (and few exterior) furnitures. I am definitely using this site again for my next Architecture Project.


Blender Time-lapse Video - Modern Interior 2 - Part 2 :: Modeling (Furniture)



Texture was a very very rigorous process (at least for this scene). I was seriously taking a lot of time, trying to make all the textures to look realistic as possible; adding all the tiny details that I used to ignore in the previous 3D modelling project. I was actually surprised how I missed all these details in the past, not fixing or making them look better. After all, details seems to matter.


While doing the texturing process, project looked very promising as I was expecting this scene to be in very high quality with very realistic render results. Though the process was (extremely) rigorous, I felt good - until now.

Then the things started to go wrong somewhere.

I honestly don't know what elements of the scene started to make this interior project very unrealistic and straight to the point, shit. Now it looks like the colour choices somehow clashed each other. Maybe that's the reason why, but I am sure there has to be more reasons which justify why this scene suddenly shifted its future from being promising into not-so-good-ish work.



Modeling exterior Architecture was terrifying at first. There was too much elements to consider to make the scene look realistic and eye-catching. I remember trying first exterior architecture scene and I seriously wanted to throw my computer outside. It was that bad and terrifying. Strangely I don't know what guts made me do this, somehow I felt confident in doing an exterior scene - it felt like I am going to do amazing this time and I am not scared of it.

Exterior scene was actually not that difficult, but to be honest, I didn't invest much effort into the exterior scene compared to the amount of effort that I put for the interior scene. But I am pretty sure that's not the reason why the quality of the scene started to decline.

Trees and The Grass Essentials

For the exterior, I decided to add some wooden floor with tree and natural grass with soil using The Grass Essentials by Andrew Price. The Grass Essentials was phenomenal - never knew making natural looking grass was this easy (though I failed to make it look realistic due to my miscalculation of scaling of the architecture model from the very beginning).


Blender Time-lapse Video - Modern Interior 2 - Part 3 :: Texture & Lighting


Blender Time-lapse Video - Modern Interior 2 - Part 4 :: Texture & Lighting



This was the part where everything started to fall apart. It was a moment which surprised my that sometimes the sample images from raw renderings straight from Blender could be much better without any post-production. Honestly, I screwed up really bad here.


Blender Time-lapse Video - Modern Interior 2 - Part 5 :: Post Production



In a nutshell, this project was a punch on my face. Even though I put extra effort for this scene, the outcome turned out to be below my expectation. Why did this happen? What was I doing wrong? and fortunately, I was able to come up with few conclusions:

1. I was relying heavily on the process of post-production

What I mean by this, is that I have this misbelief that the process of post-production will fix everything, even I screw up the raw rendering straight from blender and not satisfied with it.

I don't know where I got this belief from, but this is obviously a big mistake I think I am making. After watching few post-production videos by other artists, I realise that the quality of their raw-renderings are actually amazing - almost as if you won't need further process of amelioration. Plus most of the professional blender artists seemed to do post-production inside  blender, not so much in photoshop.

Till now, I thought the photoshop was the magic wand which can make anything into a masterpiece, and obviously I was betrayed by my own misjudgement. This was a hard but critical lesson that I learned from this project. Next time, I think I seriously need to make my raw renderings up to the point where photoshop seems unnecessary.


2. The Colour choices seems incorrect

When I first saw the raw rendering of a clay render and HDR, the scene actually looked pretty decent. Matter of facts, the future of this project looked promising. I could feel it in my heart that this project will blow everything up. This will be a whole new level.

Then I made this crucial mistake that completely destroyed the promising future of this scene; if you look closely into the scene, you can discover few red painted chairs. Yes. What I think is that these chairs completely destroyed the colour balance of this whole scene. 

But this doesn't mean that I should not use any red colours in the scene. This leads to another conclusion that there are more to the failure of my scene - boredom.

The scene looks boring - there are no eye-catching, centre of attention object or an element in this scene. If the interior were suppose to be the centre of attention, the scene should have been composed in a way which highlights the interior of the scene. And I have failed to do that. 


3. I need more practice

Practice makes perfect. I seriously need more practice in everything: the modelling, texture, composition. I think there is not shortcut to producing great Architecture Vizualization apart from practicing a lot.


This project was a valuable lesson. Luckily I was able to gain something off from this project and hopefully I can apply what I have learn into the next project.



Book Review :: Entropy


It was November 21st, 2013 when I first encountered Jeremy Rifkin via a quote by him which was mentioned in a book named '์ž๊ธฐํ˜๋ช…'. Since then, as I have mentioned numerous times, I became interested in his studies of sociology and his prediction of the future - leading me to read one of his book called 'Entropy'. The book was insane. Though I have heard there were people who thinks Rifkin's theory is complete blasphemy or so called 'B.S', I think this book is one of the most inspiring books I have read in recently.

Before saying any further, I think I should mention what have driven me to come here:

What made me read this book?

I was pondering on one question lately. No, actually a few, for a while (perhaps few months or so). The questions were: is our process of consumption is done in a way that our Earth will still be inhabitable and preserved in a clean state? Which automatically leads to a question which tackles whether our recycling system is actually doing its job of transforming a waste materials into something that we can use it again.

I realised that the Earth, a place where all the humanity live and prosper, does not really seem to be taken care of properly. It does not seem to be a safe place to live in the future - It almost felt like we are destroying our own house not realising the fact that one day we might lose one. If we have no shelter, we have no where else to go (well, I guess we have the space (Thanks to Elon Musk) but still, going to space is not solving the problem but just trying to neglect it). Since I hate this sense of insecurity, I decided to ponder on a question of what we really can do to save the planet.

'Recycling' was one of the obvious solution which I came up with almost at an instant. However, I felt that there was something was not right - if the process of recycling was the process which will save the Earth, why didn't it do it already? The environmental situation is getting worse and worse and it felt like we are just trying neglect the problem because we cannot really see or feel the consequence of this matter.

The process of recycling was not being done efficiently

I realised that the process of recycling was not being done efficiently. If we were to compare the process of recycling which is happening in the world today to a flow of money in a company, it is almost the same thing as the spendings of a company is increasing at an almost exponentially while the revenue that the company is plummeting.  Many videos in Youtube proved that the waste materials that we produce after consumption is just being dumped in a ground or in an ocean since they cannot treat and make all of the waste to become reusable again. Some being treated and returned to be usable again, the percentage seems to be unpromising.

Comparing what I have written above to Rifkin's theory of Entropy proves that our theory have lot in common, except that Rifkin's theory tackles the question of inefficient flow of this consumption and waste in a broader scale. In the book, Rifkin elaborates that an Entropy is a process when human consume more energy, we produce an energy which is not desirably usable in a rate that the energy cycle is extremely inefficient - given the fact that there are no energy created or destroyed.

He ponders this matter with subjects of energy, how this high flow of energy is resulting exponential increase of the energy which is unusable. Rifkin also talks about how technology, education, our social structure etc is strongly linked to his theory of Entropy.

The New Era, New World View

Rifkin elaborates further by saying that the world view of the world is at the verge of shifting into the new era. And in the new world view (if the humanity survives the transition) the process of entropy being high in the current time will change completely - humanity will start to value the beauty of efficiency hence minimise the rate of consumption, understanding the profound act of moderation or self-control. This made me realise that this society of low entropy could solve majority of problems humanity face now.

The Labour

For example, labour. If we look closely why majority of people doing work (labour), we realise that most of them have the purpose of earning money as a method to earn something so that they can spend it and consume goods to satisfy themselves. If we look at more bigger picture, we can realise that the main purpose of labor is for the act of consumption (which again, increases the inefficiency (entropy) since the consumption of energy increases, the waste energy which is not reusable increases more). The concept of labour in our society is considered a negative process. However, in a low-entropy society, people start to realise the beauty of efficiency and the importance of minimal consumption of energy. Hence when people do labour, this act of labour becomes something more meaningful rather than being considered just as a method for people to earn money so that they can satisfy they greed and lust. People in the low-entropy society will take consider act of labour more seriously, perhaps even as a part of process towards enlightenment of human being. Labour will be no longer being considered as an act of crude process, but as a process which helps people to realise think and ponder philosophical questions, driving human introspection. Labour will start to embrace a positive concept in low-entropy society. I think what we are seeing as a technological advancement in the 21st century is something that can be seen in a low-entropy society.

The Nature

Now considering the perspective of nature, low-entropy society will appreciate the importance and the gravity of exploiting nature. Since people in the low-entropy underscores the importance of nature, they will begin to appreciate the relationship between themselves and nature - that they are closely related to each other, and consider human as part of nature. Hence resulting the humanity to have the concept of importance of preservation of nature (While studying this concept, I realised that this concept is really closely related to the Bible).

As we can see above, low-entropy society seem to have more positive effect to the society as it emphasises the importance of each individual human beings, while appreciating the relationship between the human beings and it's surrounding environment. Jeremy Rifkin has thrown a statement that tackles one of the most fundamental problems that we face today.

Technology and Low-Entropy Society

It is important here that I mentioned technological advancement as an example of low-entropy society. The reason I mentioned technological advancement as an example is because technological advancement did provide some of the solutions to the energy supply problems that we have in regards to the theory of entropy. Thanks to technology (and Elon Musk), society have started to give attention to solar powered energy, an energy supply which our society considers clean and renewable. 

However, like Rifkin has mentioned in his book, technology has not only provided a positive solutions, but provided negative results as well. Digital wastes, surplus of unorganised informations etc, are the few of the consequences that our technology have produced.

I think in order for our society to make transition to low-entropy society, we definitely need technology. Don't get me wrong. I love technology and the benefits that it provided the humanity to expand the horizon of human capabilities to do unbelievable things. I believe that act of minimal consumption is not an act of abandoning everything we have, such as our materialistic possessions and technology, but a process of designing an efficient tools or system so that the flow of energy becomes efficient (where the energy we consume will be 100% reusable). And I think, as a designer, I should play in this role.

I believe the environment is something that we should consider with more gravity - it is important - very important. It is our home. It is the place where we live and a place which is so essential for us to live. I believe the humanity have the responsibility to preserve the nature and to somehow find a solution to save it from collapsing.


Now, as a designer, I think it is one of the vital things for me to consider that the designs of whatever things that I design, I have to take consider the theory of entropy - able to design something which makes the flow of energy efficient.

Honestly, I don't know the solution to this question, yet. I no longer think designing smart boxes that can be reused two or more times are not enough. That is, again, seems to be being short sighted since it tackles only the surface of the problem while the main reasons of the problem still remain intact. I think, what I have to do as a designer, is that I have to design something that tackles the core of the problem. The core of the problem of this inefficient flow of energy. And I guess that is my homework.