Suzanne

With the help of tutorial in a website called, blendernerd.com, today I decided to work with something called 'Suzanne' which is a prototype model already inside the blender program.

I also heard that the purpose of Suzanne is to test materials and lighting for blender.

Anyways, for those of you who does not know what is Suzanne...:

suzanne_2.png

A very cute monkey.

Now, I'll try to place Suzanne in the blender.

%E1%84%89%E1%85%B3%E1%84%8F%E1%85%B3%E1%84%85%E1%85%B5%E1%86%AB%E1%84%89%E1%85%A3%E1%86%BA+2013-03-31+9.37.32+PM.png

Now, if I render this...

suzanne_1_without_lighting.png

I get this result. Looks like it is too dark. Let's make the surrounding bit brighter.

suzanne_1.png

Now, as there is light, lets start working with some colors.

suzanne_1_color.png

Looks like some kind of Caramel monkey... Looks sweet.

suzanne_1_color_reflection_2.png

Now, I decided to add some more details such as reflection to Suzanne.

As a result, it looks like it gives more realistic result.

suzanne_1_color_reflection.png

Final Render

So far, I was experimenting with materials and lighting using Suzanne, Suzanne does really help me to experiment with variety of materials and lighting.

The rendering I used today is Blender Render, which comes with the Blender originally. The previous renderings that I posted are all done with Cycles Rendering.