After designing an interior scene with blender I realized the importance of furnitures. So I decided to create a simple furniture with more of a futuristic concepts. After a rigorous(?) design process, I was able to come up with this:
Furniture integrating the element of Fluidity.
First step to Minimal Object Design
Fluid Chair - Color Variation: White
Fluid Chair - Color Variation: Black
Fluid Desk - Color Variation: White
Fluid Desk - Color Variation: Black
Color & Material Experiment - Gloss Grey
The final outcome looks pretty good, except that I don't know why the rendering result has those small white dots.
Render Engine: Cycles Render