Razor

Once apon a time I was just surfing through the web, looking at some fabulous images created with blender. And at one point, I came across a simple shaver rendered image. And I thought, 'Oh lets render this!'

So I did.

Let's Shave (Idea & Original image from RBahn (Blenderguru))

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The image above shows the 3 modeling of the shaver.

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The birds eye view of the shaver (with materials)

Now, using a previous knowledge of creating water droplets, I decided to create water droplets again for this experiment.

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shave_1.png
shave_2.png

After looking at the water droplets closer, I realized the water droplets did not look as water, rather a rock or a transparent glass sculpture.

shave_3.png
shave_4.png
shave_5.png

Therefore, after adjusting the transparency and materials, I was able to get a result below:

shave_6.png
shave_7.png
shave_8.png
shave_9.png
shave_10.png

Now, I added depth of field.

shave_11.png

Depth of Field

shave_12.png

This work was actually good practice to practice modeling and materials + lighting. I am generally satisfied with the final result, however there is definitely room for improvements.